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Sunday, December 19, 2010

call of duty black ops

Zombie Mode Pentago Map
If you beat the game (on any level) you unlock Zombie Mode - But you can also unlock it by going to the cheat terminal and entering: 3ARC UNLOCK
Submitted by: xyoungandreklessx
Added: 18 Nov 2010 Report this code as:
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Unlock Dead Ops Arcade Minigame
Enter the cheat: DOA
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Unlock Login Names
You can use the Unix command "WHO" to display a list of login names that you can then use with the RLOGIN command.
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Terminal Names For Login
To do a login, you need to type in LOGIN and the user's name and password. The list of users, login name, and passwords are below:

Alex Mason / AMASON - PASSWORD
Dr. Adrienne Smith / ASMITH - ROXY
Bruce Harris / BHARRIS - GOSKINS
D. King / DKING - MFK
Frank Woods / FWOODS - PHILLY
Grigori Weaver / GWEAVER - GEDEON
John F. Kennedy / JFKENNEDY - LANCER
Joseph Bowman / JBOWMAN - UWD
Jason Hudson / JHUDSON - BRYANT1950
J. Turner / JTURNER - PASSWORD CONDOR75
John McCone / JMCCONE - BERKLEY22
Lyndon Johnson / LBJOHNSON - LADYBIRD
Ryan Jackson / RJACKSON - . SAINTBRIDGET
Richard Helms / RHELMS - LEROSEY
Richard Kain / RKAIN - SUNWU
Richard Nixon / RNIXON - CHECKERS
Terrance Brooks / TBROOKS - LAUREN
T. Walker / TWALKER - RADI0
V. Bush / VBUSH - MANHATTAN
William Raborn / WRABORN - BROMLOW

When you're signed in as them, you can read their email and view their files (with CAT and DIR commands).
Submitted by: xyoungandreklessx
Added: 18 Nov 2010 Report this code as:
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Mj12 Dreamland Access
To access the cheat terminal with Majestic 12 access level (MJ12), you need to enter: RLOGIN DREAMLAND. Once that's entered, you can access MJ12 Users accounts with the following information:

R. Oppen / ROPPEN - TRINITY
V. Bush / VBUSH - MAJESTIC1
Submitted by: xyoungandreklessx
Added: 18 Nov 2010 Report this code as:
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The Terminal
To get to the terminal, at the main menu, hit "right" and "left" trigger at least 5 times continuously to escape from the chair. Then go behind the chair and examine the black wall - you'll find a small black and white terminal. You can you the on-screen keyboard to enter cheats. You can enter "HELP" for more commands.
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Virtual Therapist - Alicia
To get to the virtual therapist named Alicia, when you're at the terminal, enter ALICIA. This is based on the old computer program called Eliza.
Submitted by: xyoungandreklessx
Added: 18 Nov 2010 Report this code as:
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Play Zork
The cheat code to play Zork is to enter: ZORK
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Unlock All Intels
Enter the cheat code: 3ARC INTEL Note, that using any of the cheats (or cheat codes) will turn off trophies/achievements for Black Ops.
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Unlock Zombie Mode
To unlock zombie mode, you must beat the opponent in the game (or enter the code).
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Unlock All Levels, Zombie Level, And Dead Ops
Enter the cheat: 3ARC Unlock
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this code as:
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Hints, Tips, & Glitches
NEW! Gun Shelf
On "payback" when you kill everbody then take a left then you will find a hole then go in it and then you will find alot of guns. You will need to duck down.
Submitted by: max5
Added: 14 Dec 2010 Report this hint as:
A Code or Unlockable | Broken Kino Der Toten Glitch
On this map, ther is a glitch that will give you some extra time to kill dogs. First save up $1, 750 will bying the m14 in the begining. Once you have gotten all this money ( this is the smallest amount, but haing $2, 750 is better because you can by a automatic) Then go up stairs and by the next 2 doors making you go in the room with the turrent on the table. When there are dogs, try your best to get behind the table nere where the box would spawn. When dogs try to attak you, they aer farther away and do less damage by two hits. They also only attack from the front and jump at the table first. This is a good way to avoid some dogs in 2 or more players.
Submitted by: warfighter256
Added: 05 Dec 2010 Report this hint as:
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Way To Avoid Zombies In Dead Ops Arcade
This is only possible on the dead ops prison break out levels. This works with 2 or more people, but you might be able to do it your self. Go on 2nd floor. On that floor you can not get ecept for the steps or the broken ledge part. On this ledge, step until half of your body is off or right before you fall off. They should go right under you. The way to see if it worked is to go in 2 player and do this. If it worked none of the zombies will walk upstairs and swarm player 2.
Submitted by: warfighter256
Added: 05 Dec 2010 Report this hint as:
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Mission 14 Intel Locations
1: On top of a vending machine in the first hallway to your left after you have broken out of the chair and stumble through the doors.
2: Inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. This is right after the first one for this mission.
3: On the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 15 Intel Locations
1: Just behind the first shipping container you come across, lying on the ground under the door. It is right before you need to use the Valkyrie Rockets to take out the two helicopters above you.
2: In the second room you enter when you are inside the ship under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room.
3: In the office room at the end of the mission before you fight Dragovich, under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Tier 1 Perks
# Flak Jacket: Reduces explosive damage
# Flak Jacket Pro: Deflect fire damage, and safely toss back grenades
# Ghost: Undetectable by the Spy Plane and Blackbird
# Ghost Pro: Undetectable by aircraft, IR scopes, Sentry Guns, and no red cross hair on your name when targeted
# Hardline: Killstreaks require one less kill
# Harline Pro: Change the contents of a Care Package
# Lightweight: Move faster
# Lightweight Pro: No fall damage
# Scavenger: Get ammo from fallen enemies
# Scavenger Pro: Start with extra magazines, and get grenades from fallen enemies
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Tier 2 Perks
# Hardened: Bullets penetrate better
# Hardened Pro: Increased bullet damage to killstreaks and less aiming recoil when shot
# Scout: Hold breath longer
# Scout Pro: Switch weapons faster
# Sleight Of Hand: Faster reloads
# Sleight Of Hand Pro: ADS with all weapons, except sniper rifles
# Steady Aim: Increased hip-fire accuracy
# Steady Aim Pro: Faster ADS after sprinting
# Warlord: Equip two attachments to your primary weapon
# Warlord Pro: Start with one extra lethal and tactical grenade (except Willy Pete)
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Tier 3 Perks
# Hacker: Ability to detect enemy equipment and explosives
# Hacker Pro: Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly
# Marathon: Longer sprint
# Marathon Pro: Unlimited duration
# Ninja: Silent movement
# Ninja Pro: Make no noise, and hear all enemies louder
# Second Chance: Ability to use your pistol before dying
# Second Chance Pro: Survive longer, and get revived by teammates
# Tactical Mask: Protects against Nova Gas
# Tactical Mask Pro: Reduces the effects of flash and concussion grenades
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 1 Intel Locations
1: On the creat in the building after going up a hill and passing the weapons depot, then straight ahead with Woods and Bowman in front of you.
2: On the dresser in a bedroom that has a TV and a bed - just after killing the fake Castro.
3: On top of the ladder inside of the first hanger just after you repel down from the mountain to the airfield.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 2 Intel Locations
1: On top of the cabinet on the 2nd floor of the 1st building you go in with Reznov after the prisoners take out the tower after moving along the train yard behind cover
2: In the armory on the table with some radios. The armory is the one just after Sergei is killed holding the security door open for you and the other prisoners.
3:In the building you start in after the cutscene from being gassed - on the bottom shelf of a rack near the back of the building.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 4 Intel Locations
1: On the 3rd floor of the Comm building on the right table that is underneath 4 televisions and the gold emblem.
2: In the far left corder of the control room for the rocket - after you blow a hole in the wall.
3: Inside a control room (a different one) underground on top of the radar computer below the window.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 5 Intel Locations
1: On the ammo crates in the back area where you are defending from being rushed by the enemy. You have to get it before following Woods.
2: In the bunker at the bottom left corner of the hill, sitting on the right side window.
3: After you save Woods, it on a shelf in the large bunker. After you pass the collapsed support beams and you have to get it before following Woods.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 6 Intel Locations
1; On the table in the security room after you breach the room where Reznov is at. There is also a projector in the room.
2: In the building down the street from when you first used the radio to call in air support - it's on a table that also has a TV on it. 3: In the building on a table in the corner. The building is at the end of the mission where you have to defend the LZ. You have to get it before the enemy shows up.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 7 Intel Locations
1: At the beginning of the level after you have interrogate Clarke. On a desk in the back right corner behind you. You must grab this Intel quickly before the gas kills you.
2: Lying on the ground in front of a shack with garbage all around. Just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear.
3: On the metal roofing with garbage as you descend after Clarke gets shot in the head - just before the end of the level where you slide down plywood.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 8 Intel Locations
1: On a table with a lantern and files in the 2 story building you come across about halfway through the mission. There are two snowplows outside the entrance.
2: On a table next to a cabinet in the hangar with a rocket in it. In a room in the back right corner that to get to you need to pass through this hangar to continue the mission.
3. On a pallet that is almost completely covered in snow at the end of the ship. Right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 9 Intel Locations
1: It is lying against the wall near the west corner of the hut, right before you knife the guy in the back and just after knifing someone else in their sleep after climbing through a window with Woods.
2: On the ground inside the hut at the end of the village - straight ahead from where you enter the village. The Intel is located in the east corner of the hut. The village is just after the river area you swim through and plant explosives.
3: In the left tunnel after Reznov helps you move a barrier blocking the path to the next tunnel. After you lead the way, instead of going straight, go to the left and it is lying on the ground against a rock on the right-hand side of the tunnel.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 10 Intel Locations
1: On a crate next to the barrels at the beginning of the mission, just before you get on the boat and after the helicopter.
2: Right after you get off the boat, it is lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards your next objective.
3: On a rock just below the crashed plane. When you start to get down from the wing, it is right below you before you enter the plane.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 11 Intel Locations
1: The intel is where you breach the barracks with your squad the second time that you leave Blackbird. Down the steps to the left on the desk as you enter the barracks.
2: On a bench inside of the utility room located in the communications tower, on the second level, which is the level you enter the door from at the far left corner and right before you head down the stairs.
3: On a table with explosives in front of the office that is inside of the large warehouse with explosives everywhere else. You can grab this Intel before or after entering the office. However, it is easier to get it before entering since there is not any resistance.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 12 Intel Locations
1: On a shelf inside the large ammunition room you enter after going through the left or right tunnel when you escape. The intel iis on the right side of the room. You must grab this Intel before continuing and exiting the underground area with Woods.
2: On the table with a radio to the right of the tent when you exit the underground area. You must grab this Intel before getting in the helicopter with Woods.
3: Right after you have freed the POWs. It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Mission 13 Intel Locations
1: Lying on the ground next to the crate to your left as you exit the shipping container that you were hiding in. Kill the enemy in front of you then grab the Intel then move fast so you do not get spotted from the helicopter.
2: On the cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside; instead knife him. If you shoot him, the containment unit will close, making it impossible to grab the Intel located inside of it. However, if you make this mistake, simply die, and start from the last checkpoint to try again.
3: It is shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through one house, and then continue up the road to reach the next checkpoint. Before you go into the next house with the checkpoint, there is a house in front of it to the right that contains the Intel. It is sitting on the cabinet with a bunch of pots.
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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How To Get 'five' Map
At the main menu when your in the torture chair press l2+r2 and you should get out of the chair this will also get you an trophy go to the computer and type in 3ARC (space) unlock something should come out and you got yourself the pentagon level.
Submitted by: xyoungandreklessx
Added: 11 Nov 2010 Report this hint as:
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Gateway To Hell Sign On The Firing Range
On the multiplayer map Firing range there is a sign that says gateway to hell. To find this sign you need to find the trailer with the multiple tv moniters with fuzzy screens. There is a door right behind them. Go out that door and follow the wall to the left right behind the door. You will walk into a fence. Look strait out from the fence then look a little left. The beggining of the sign says GATEWAY TO HELL. You are now entering quarintine area.
Submitted by: warfighter256
Added: 17 Nov 2010 Report this hint as:
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Unlockables In Multiplayer
# Level 4: Create A Class
# Level 5: Contracts
# Level 6: Clan Tag
# Level 8: Game Mode Challenges
# Level 10: Killstreaks, Killstreak Challenges, Playercard Emblems
# Level 13: Combat Record
# Level 15: Medal Challenges
# Level 16: Gun Emblems
# Level 19: Gun Tag
# Level 20: Elite Challenges
# Level 22: Camo
# Level 25: Custom Reticules
# Level 28: Custom Lenses
# Level 30: Final Challenges
# Level 31: Facepaint
# Level 50: Prestige Mode
# Prestige 1: Prestige Leaderboard, Custom Class 6
# Prestige 3: Custom Class 7
# Prestige 5: Custom Class 8
# Prestige 7: Custom Class 9
# Prestige 9: Custom Class 10
# Prestige 11: Face Tattoos
# Prestige 13: Clan Tag Colors
# Prestige 14: Golden Camo
# Prestige 15: Prestige Playlists
Submitted by: Otnicaj
Added: 14 Nov 2010 Report this hint as:
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Helpful Classes

Team Player: Gun:Assault Rifle or something with high bullet Penetration Secondary:Any Equipment:Claymore or Jammer Lethal:Semtex Tactical:Decoy Perk 1:Any (Hardline preferred) Perk 2:Hardened or Warlord Perk 3:Hacker, second chance, ninja, or Marathon Defence: Primary:Sniper or SMG Secondary:Crossbow Equipment:Camera Spike or Motion Senser Lethal:Frag Tactical:Nova Gas Perk 1:Flak Jacket or Ghost Perk 2:Scout or Sleight of Hand Perk 3:Marathon, Ninja, or Second Chance
Submitted by: cinnamini123
Added: 27 Oct 2010 Report this hint as:
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Unlockables, Trophies, & Achievements

No unlockables, trophies, or achievements available yet. Submit one!
FAQs, Guides, & Walkthroughs
Call of Duty: Black Ops Strategy Guide. For Everything You Needed to Know
1 out of 1 readers would recommend this FAQ. Would you? Yes | No
Submitted by: KhaosKris
Added: 10 Dec 2010 Report this FAQ as:
Inappropriate | Broken

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